Breath and Vitality


Health points in TBD RPG are tackled differently compared to D&D.

Here we use Breath (BR) and Vitality (VIT), when you or an enemy takes a "HIT" their Breath is reduced by one point. Once a creature's Breath is reduced to zero, they enter the "out of breath" condition. In this state a creature or player is unable to move or use AP, essentially this is like a stagger mechanic. This leaves them vulnerable to attacks. Each Hit on the creature will now reduce its Vitality. Once their Vitality is reduced to zero they are then slain. 

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